Games like Azul — Quadro is a free daily one you can play in your browser
Looking for a game like Azul to play online? Quadro is a free tile-drafting strategy game against an AI opponent — here is what it keeps, what it changes, and where it is genuinely different.
If you have played Azul and gone looking for something with the same feel — draft a color, watch what you leave behind, place it somewhere it will score later — the honest answer is that most of what comes up is either the physical game, an app you have to buy, or a lobby where you wait for three strangers to join.
Quadro is the version of that itch you can scratch in a browser tab, alone, in about five minutes.
What Quadro keeps
The core loop is the one you already know.
- Factory drafting. Five factories, four tiles each. You take every tile of one color from one factory, and the rest fall into the center for whoever moves next.
- Pattern lines. Tiles are staged on lines of one to five before they settle. A line only settles when it is full, and a line can only ever hold one color.
- A scoring wall. Each settled tile scores for the horizontal and vertical run it joins, so tiles placed next to your existing ones are worth several times an isolated one.
- A floor line. Tiles you take but cannot place cost you points. Overdrafting is punished, which is what makes a "safe" draft a real decision.
- Endgame bonuses for completed rows, completed columns, and all five of a color.
If that is the part of Azul you like, it is intact. See the rules and how scoring works for the exact numbers.
What Quadro changes
Three things, and they are the reason it exists rather than being a clone.
It is one-on-one against an AI, not a table of four. Two seats, no lobby, no waiting, no turn timer running while someone thinks. Six opponents from Easy to Extreme run in your browser rather than on a server, which is also why Practice works with no network at all.
There is a daily deal. Every player in the world gets the same factories in the same order on the same day. That turns a game of chance-and-skill into something closer to a puzzle: you are not really playing the AI, you are playing everyone else who faced the same deal.
You are scored on margin, not on points. Your result is your final score minus the opponent's. A 62 against Extreme and a 62 against Easy are not the same achievement, so each opponent has its own board and they are never mixed. It rewards pressing an advantage rather than quietly building a tidy wall.
What Quadro is not
It is not Azul, and it does not pretend to be. Quadro is an original implementation of the tile-drafting genre that Azul popularised. It is not affiliated with, licensed by, or endorsed by that game or its publisher, and the two do not share components, artwork, or the exact scoring table. If you want Azul specifically, buy Azul — it is a very good board game and this is not a substitute for it.
What Quadro is: a free, no-account, plays-offline daily version of a decision you already enjoy making.
Other things people try
For completeness, the games that usually come up alongside Azul in this search are Sagrada, Calico, Cascadia and Reef — all tile- or dice-placement games with a pattern-building payoff. Most have a digital edition; most are paid, and most are asynchronous multiplayer rather than something you can finish in one sitting on a phone at a bus stop. Quadro is aimed squarely at that last gap.
Try it
- Play today's daily challenge — same deal for everyone, ranked by margin.
- Practice — any opponent, any deal, untimed, nothing recorded.
- Learn to play — a two-minute guided round if the loop above is new to you.